Networking Basics: Part 1
In the past, all of the articles that I have written for this Web site have been intended for use by administrators with at least some level of experience. Recently though, there have been requests for articles targeted toward those who are just getting started with networking and that have absolutely no experience at all. This article will be the first in a series targeted toward novices. In this article series, I will start with the absolute basics, and work toward building a functional network. In this article I will begin by discussing some of the various networking components and what they do
The first piece
of hardware that I want to discuss is a network adapter. There are many
different names for network adapters, including network cards, Network
Interface Cards, NICs. These are all generic terms for the same piece of
hardware. A network card’s job is to physically attach a computer to a network,
so that the computer can participate in network communications.
The first thing
that you need to know about network cards is that the network card has to match
the network medium. The network medium refers to the type of cabling that is
being used on the network. Wireless networks are a science all their own, and I
will talk about them in a separate article.
At one time
making sure that a network card matched the network medium was a really big
deal, because there were a large number of competing standards in existence.
For example, before you built a network and started buying network cards and
cabling, you had to decide if you were going to use Ethernet, coaxal Ethernet,
Token Ring, Arcnet, or one of the other networking standards of the time.
Each networking technology had its strengths and weaknesses, and it was important
to figure out which one was the most appropriate for your organization.
Today, most of the networking technologies that I mentioned above are quickly becoming extinct. Pretty much the only type of wired network used by small and medium sized businesses is Ethernet. You can see an example of an Ethernet network card.
Modern Ethernet networks use twisted pair cabling containing eight wires. These wires are arranged in a special order, and an RJ-45 connecter is crimped onto the end of the cable. An RJ-45 cable looks like the connector on the end of a phone cord, but it’s bigger. Phone cords use RJ-11 connectors as opposed to the RJ-45 connectors used by Ethernet cable. You can see an example of an Ethernet cable with an RJ-45 connectorAs you can see,
computers use network cards to send and receive data. The data is transmitted
over Ethernet cables. However, you normally can’t just run an Ethernet cable
between two PCs and call it a network.
In this day and
age of high speed Internet access being almost universally available, you tend
to hear the term broadband thrown around a lot. Broadband is a type of network
in which data is sent and received across the same wire. In contrast, Ethernet
uses Baseband communications. Baseband uses separate wires for sending and
receiving data. What this means is that if one PC is sending data across a
particular wire within the Ethernet cable, then the PC that is receiving the
data needs to have the wire redirected to its receiving port.
You can actually
network two PCs together in this way. You can create what is known as a cross
over cable. A cross over cable is simply a network cable that has the sending
and receiving wires reversed at one end, so that two PCs can be linked directly
together.
The problem with
using a cross over cable to build a network is that the network will be limited
to using no more and no less than two PCs. Rather than using a cross over
cable, most networks use normal Ethernet cables that do not have the sending
and receiving wires reversed at one end.
Of course the
sending and receiving wires have to be reversed at some point in order for
communications to succeed. This is the job of a hub or a switch. Hubs are
starting to become extinct, but I want to talk about them any way because it
will make it easier to explain switches later on.
There are different types of hubs, but generally speaking a hub is nothing more than a box with a bunch of RJ-45 ports. Each computer on a network would be connected to a hub via an Ethernet cable.
A hub has two
different jobs. Its first job is to provide a central point of connection for
all of the computers on the network. Every computer plugs into the hub
(multiple hubs can be daisy chained together if necessary in order to
accommodate more computers).
The hub’s other
job is to arrange the ports in such a way so that if a PC transmits data, the
data is sent over the other computer’s receive wires.
Right now you
might be wondering how data gets to the correct destination if more than two
PCs are connected to a hub. The secret lies in the network card. Each Ethernet
card is programmed at the factory with a unique Media Access Control (MAC)
address. When a computer on an Ethernet network transmits data across an
Ethernet network containing PCs connected to a hub, the data is actually sent
to every computer on the network. As each computer receives the data, it
compares the destination address to its own MAC address. If the addresses match
then the computer knows that it is the intended recipient, otherwise it ignores
the data.
As you can see,
when computers are connected via a hub, every packet gets sent to every
computer on the network. The problem is that any computer can send a
transmission at any given time. Have you ever been on a conference call and
accidentally started to talk at the same time as someone else? This is the same
thing that happens on this type of network.
When a PC needs
to transmit data, it checks to make sure that no other computers are sending
data at the moment. If the line is clear, it transmits the necessary data. If
another computer tries to communicate at the same time though, then the packets
of data that are traveling across the wire collide and are destroyed (this is
why this type of network is sometimes referred to as a collision domain). Both
PCs then have to wait for a random amount of time and attempt to retransmit the
packet that was destroyed.
As the number of PCs on a collision domain increases, so does the number of collisions. As the number of collisions increase, network efficiency is decreased. This is why switches have almost completely replaced hubs.
The difference is that when a PC on the network needs to communicate with another PC, the switch uses a set of internal logic circuits to establish a dedicated, logical path between the two PCs. What this means is that the two PCs are free to communicate with each other, without having to worry about collisions. Switches greatly improve a network’s efficiency. Yes, they eliminate collisions, but there is more to it than that. Because of the way that switches work, they can establish parallel communications paths. For example, just because computer A is communicating with computer B, there is no reason why computer C can’t simultaneously communicate with computer D. In a collision domain, these types of parallel communications would be impossible because they would result in collisions